Tag: 1. November 2016

Physically Based Rendering

Ich kann euch dieses Buch nur empfehlen! http://www.pbrt.org/   The Book Physically Based Rendering, Third Edition describes both the mathematical theory behind a modern photorealistic rendering system as well as its practical implementation. A method known as “literate programming” combines human-readable documentation and source code into a single reference that is specifically designed to aid […]

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