Kategorien Interessante Beiträge How to rig vehicle in Blender 2.8 for UE4 Beitragsautor Von Marius Beitragsdatum 29. Juli 2020 How to rig vehicle in Blender 2.8 for UE4 by Arthur Ontuzhan Table of contents IntroductionPrerequisitesCreation of a vehicle in BlenderProject setupMesh creationVehicle riggingExporting vehicleSetting up the vehicle in UE4Vehicle importPhysics asset editWheel blueprint creationAnimation blueprint creationInput setting setupVehicle blueprint creationFor debugVideo https://continuebreak.com/articles/how-rig-vehicle-blender-28-ue4/ ← DReCon: Data-Driven Responsive Control of Physics-Based Characters → Making Swarm work in Unreal Engine 4.24